
Sumea's games are well-known for their beautiful graphics, catchy music and elegant, tuned-to-mobile gameplay. Our games are typically very intuitive to play but hard to master.

 |
 |
Pyramid Bloxx™
Puzzle | Q3 2007
|  | Lead Game Designer's Notes: “We turned Tower Bloxx concept upside down! This time, the blocks go up.” |
|
|
|
 |
 |
Tornado Mania!™
Strategy | Q4 2006
More
|  | Game Designer's Notes: “We managed to pull off a great title with what some might consider as two individual games.” |
|
|
|
 |
 |
Mafia Wars™ Yakuza
Action | Q4 2006
More
|  | Lead Programmer 's Notes: “With our powerful level editor it's possible to get over 100 fresh levels each week into the game.” |
|
|
|
 |
 |
|  | Artist's Notes: “Creating the animations has never been this much fun with the right tools and great game concept.” |
|
|
|
 |
 |
|
 | Producer's Notes: “The best ideas are always simple. Tower Bloxx is easy for anyone to pick up but it delivers also real depth.” |
|
|
|
 |
 |
War Hero™ 1944
Action | Q4 2005
More |
 | Game Designer's Notes: “Thanks to our excellent tools the level creation for War Hero 1944 was a breeze!” |
|
|
|
 |
 |
Scarlotti's™ Mafia Wars 2
Action | Q2 2005
More |
 | Artist's Notes: “We decided that the sequel should have more dynamic and rich environment with cool effects and I think we achieved it well.” |
|
|
|
 |
 |
Mini Golf: Castles™
Sports | Q2 2005
More |
 | Lead Programmer's Notes: “Finally, with some small help from 3-D, Amber, David, Ethan and Trish can show off their best moves.” |
|
|
|
 |
 |
Johnny Crash™ Stuntman Does Texas
Action | Q1 2005
More |
 | Game Designer's Notes: “The core design idea is complex simplicity a conflict which creates JC's unique gameplay and rich game world.” |
|
|
|
 |
 |
Fantasy Warrior™ 2: Good
Fantasy Warrior™ 2: Evil
RPG | Q4 2004
More |
 | Game Designer's Notes: “The real-time combat system turned out to be exactly as we wanted, very easy to control but with plenty of depth and challenge.” |
|
|
|
 |
 |
Breakout Bears™
Action Puzzle | Q2 2004
More |
 | Programmer's Notes: “Ice cubes, player characters, enemies and bunch of other game elements and they all should interact an inspiring challenge.” |
|
|
|
 |
 |
Extreme Air Snowboarding™
Sports | Q4 2003
More |
 | Lead Artist's Notes: “It was a challenge to create a beautiful looking game with really low polygon count and few textures.” |
|
|
|
 |
 |
Zoy's Rescue Mission™
Action | Q3 2002
More |
 | Game Designer's Notes: “First we thought that flying would be cool. Then we thought, hey, we could use walls somehow and came up with climbing.” |
|
|
|
 |
Tornado Mania!™
IGN, 10/10 (Masterful), Editor's Choice Award “It is a game that truly captures what mobile gaming is all about.”
Pocket Gamer, 9/10 Gold Award “One of the games of the year, and an ace introduction to the joys of mobile gaming.”
Modojo, 4/5 “...a great example of mobile game design done right.”
Nightclub Empire™
IGN, 8.9/10 (Great), Editor's Choice Award “Nightclub Empire is a stellar mobile game.”
Midlet Review, 8/10, Mobile Games Award “...a top game, and one that I'll be playing for hours on end.”
Airgamer.de, 89% Airgamer Award “Looks great, sounds genuinely good and offers long play time.”
Tower Bloxx™
IGN, 9/10 (Outstanding), Editor's Choice Award “DChoc's new puzzler surprises and delights this one's a real winner.”
Pocket Gamer, 9/10 Gold Award “Tower Bloxx is quite simply a marvellously fun game, which takes seconds to grasp and weeks (if not months) to master.”
Airgamer.de, 87% Airgamer Award “This is how mobile games should be: simple, fun and addictive.”
Fantasy Warrior™ 2 (Good/Evil)
Airgamer.de, 86% Airgamer Award “Exciting role playing game with beautiful graphics.”
Wireless Gaming Review, 8.4/10 (Great) “Boasting a great graphical style, a compelling intrigue, and tunes you might actually want to listen to, FW2: Evil is easily one of the best action role-playing games on mobile.”
Midlet Review, 9/10 Mobile Games Award “Easily the best mobile Action/RPG around today, and probably the best mobile game I have ever played.”